Elden Ring’s new patch still stutters; here’s how to fix it

Elden Ring received a new patch today, but it’s not the solution to PC performance issues fans were hoping for. Version 1.02.2 (1.2.2 on Steam, although the announcement says otherwise) has only a few notes. FromSoftware has fixed the problem with the graphics card not being used, a bug with a certain boss and various minor bugs.

But still no solution for stuttering.

Image used with permission of the copyright holder

Stuttering is the main performance issue you face Elden Ring, because the game occasionally slows down regardless of the hardware you have. Out in the open world, it’s not a big deal. When the boss is a few punches away from death? Yes, stuttering can cause some problems.

I downloaded the patch and jumped into Lands Between to see if it would improve performance at all. It’s not. I’m still stuttering left and right. However, I’ve noticed that a few performance tweaks have greatly improved the situation. Elden Ring still needs some tweaking, but the new patch combined with some performance fixes makes the game playable.

Nvidia Control Panel Settings for Elden Ring.Image used with permission of the copyright holder

I tested every fix for Elden Ring performance issues I could find — read my full guide Elden Ring PC performance issues for details — but some small tweaks in Nvidia’s control panel worked for me. If you have an Nvidia GPU, open the Nvidia Control Panel and do the following:

  • Click Manage 3D settings.
  • Under, under Global settingsset Shader cache size to Unlimited.
  • Click apply.
  • Click on Program settings tab on the same screen, then click To add.
  • Add a game from recently used programs or add it manually by clicking search (installation hard disk/Steam/steamapps/common/Elden Ring/Game/eldenring.exe)
  • set Power management mode to Prefer maximum performance.
  • set Max. number of frames per second to 59 fps.
  • Click apply.

The manual frame rate limit is what made the difference on my RTX 3090 and Core i9-10900K rig. I still stuttered, especially in the loading zones. The barrier in the early Stormfoot catacombs still appeared after the patch, and in the area behind the first church I had some problems.

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However, all these tweaks led to a lag in the open world many better. When the lags did occur, they were less and I didn’t experience as many problems as before the patch. It’s hard to say for sure due to the semi-random nature of these stutters, but the patch combined with Nvidia’s tweaks greatly improved my experience.

Duel of two knights in the Elden Ring..Image used with permission of the copyright holder

To my AMD friends, I haven’t forgotten you. Open Radeon Software and do the following:

  • Click settings and select Graphics tab.
  • Click Advanced and set Targeted frame rate control to 59 fps.
  • (Optional) If you don’t see it Targeted frame rate controlchoose Radeon Chill and set Max fps to 59 fps.
  • Scroll down and select Clear the shader cache.
  • Click apply.

The patch may not have fixed the stalling issues, but it seems to include at least a few optimizations. Fortunately, the patch does a lot more. Gone are the problems with the game not recognizing your graphics card, and the bug that crashes the game when you fight the Fire Giant boss is a thing of the past.

We are far from a complete solution with Elden Ring, since FromSoftware games are notorious for their own brand of comedic silliness. Hopefully the fixes I’m using will improve your stuttering, at least until FromSoftware issues a proper patch for the problem.

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Categories: GAMING
Source: newstars.edu.vn

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